ESO New Bounty System


Posted July 22, 2014 by esogoldfast

As an Elder Scrolls Online player, you could be eagerly awaiting a bit more Skyrim in your online travels. Then you should curb your desire to run around the world and loot everything you see.

 
As an Elder Scrolls Online player, you could be eagerly awaiting a bit more Skyrim in your online travels. Then you should curb your desire to run around the world and loot everything you see.
After this without any kind of stealth element involved, you will noticed the massively multiplayer game’s guards. In true Elder Scrolls tradition, the NPC police will kindly ask you to give up the goods and pay a fine for your misdeeds. Refuse, and they’ll start beating you, you can run of course, but you are also free to kill them if you are just that hot-tempered.
Killing various other NPCs within the game will expose your character to the to-be-released bounty system for the ESO. While ZeniMax has previously teased the fact that it’s working on the same kind of “do evil, pay the price”system to mimic what one typically finds in the single-player ESO games, it has not really delivered the details in as epic a scale as this past Friday night’s Quakecon panel.
At the panel, they showed off a number of new changes that are in the works for the ESO, including the “ Justice System” portion of the new bounty features, which will allow other players to hunt down the more evil members of Tamriel in a kind of open-world PvP experience.
The changes include the inclusion of a new Imperial City PvP zone, which all feature various PvE quests centered in a massive PvP environment. You will attempt to control chunks of the city by clearing out any other enemy players that are in it. When you do, you’ll unlock new quests to undertake and, should yo capture the Imperial City’s Market District, new gear to craft.
They also tweak the game’s grouping features to make advancing through shared quests a little less tedious for all involved. That’s in addition to new player facial animations using OC3 Entertainment’s FaceFX system, tweaks to the game’s Veteran System for rewarding high-level players who stick with the same character, and a much-awaited spellcrafting system that will allow players combine their favorite effects into brand-new abilities.
However, these are the surface of the ESO at QuakeCon. You can find the full details on ZeniMax’s presentation. Happy ESO adventuring. Here are just some suggestions, there are many more players which you can use. For more information, fans can click:www.esogoldfast.net/
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Last Updated July 22, 2014