This problem seems endemic to The Elder Scrolls Blades. They create The Elder Scrolls Bladess so grindy that they can monetize approaches to go around it. This happens a lot with games console and PC, also, and it is a problem that needs to be addressed. Bethesda seems intent on nose-diving into the ground as hard as it could, and it's sad to see franchises like Elder Scrolls and Fallout fail to monetization like this.I don't know getting so angry about loot boxes and things like that, even at total cost games. Provided that it is possible to find the entire experience with them, who really cares? I'd be pissed if my kids spent all of my money on these, but as anyone who grew up in the 80's when the onslaught of 1-900 numbers arose, that is not a new thing. My parents were pretty pissed if we got ahold of this joke-line, or the frightful story number...
Wait until children from mobile age grows upward. They will be the new peasants dethroning the present console peasants. They'll see their favourite games console goes to cellular and obtain their interfaces on console. Be called as elitists for wanting 4K and controller support. Only then, they'll understand what PC gamers today feel like now when they're known as an elitist for needing uncapped frames, settlements, and having better hardware is better for general expertise.
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